

The Evil Witch Doctor has kidnapped Princess Leilani from Master Higgins and taken her to Adventure Island in the South Pacific. Here is the game's plot, as told by the Hudson's Adventure Island Operation Manual: If an enemy on the island touches you, you'll pop like the flesh balloon you are.īut binge eating is only one of the super fun reasons that Master Higgins has come to Adventure Island he must also save his girlfriend. Don't expect the energy gauge to be of any help in combat. This generally isn't too difficult, but there a few levels later in the game where it's pretty friggin' hard to find the food necessary to keep fatty going.

Eating replenishes bars though, so you'll keep that tubby bastard alive as long as you keep grabbing food. The Master's need to feed is denoted by a life gauge right underneath his score: every few seconds, a bar disappears. I wonder if this is where Stephen King got the idea for Thinner. How serious? Well, if he doesn't eat something every minute or so, HE WILL DIE. Just because Master Higgins isn't a self-pitying alcoholic doesn't mean he doesn't have his fair share of problems. At the end of the day, Master Higgins doesn't break into tears when he catches his reflection in the mirror.
#Adventure island nes game professional
Master Higgins doesn't sit around all day drinking scotch and watching professional bowling, nor does he have a wife who runs a hair salon. Neither one generally wears a shirt, because they don't realize how rude it is to walk around with their digusting man tits hanging out. The only other thing he usually wears are his green shorts, which probably haven't been washed in a long, long time. He smoked 200 cartons of cigarettes to earn that thing, so he thinks it's a fucking trophy or something. The first is his Marlboro hat, which he never ever takes off. Much like Uncle Lou, Master Higgins generally only wears two articles of clothing. In this game, you control a character named Master Higgins who looks a lot like your fat lazy Uncle Lou. One of the more memorable titles from the early days was Hudson's Adventure Island. The post-NES generation of consoles continued to develop the genre, giving us great games such as Earthworm Jim, Donkey Kong Country, and Sonic The Hedgehog.

The genre turned out to be versatile enough to spawn many interesting variants on the Mario model, games such as Mega Man and Castlevania. Some of them, such as Bandai's Dick Tracy or Bandai's Dr. After that, about 8 million other sidescrollers were released for the NES. In 1985, Nintendo's Super Mario Brothers established the 2D sideview platform game as a viable genre.
